Wednesday, April 8, 2009
started working on getting the sprites in the rooms to be able to be moved around by the user. what i am after finding out after doing this is that 3DS Max 9 no longer supports the exporting of .hke files which are what i nedd to import into director with the w3d files. i also found out that adobe director 11.5 the latest release of director does not support havoc anymore and instead uses AGEIA PhysX. so what im presented with now is that i have to abandon my idea of using the havoc engine and try to program it using lingo.
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